Top 10k strings from 16-48 Magazine - Issue 20 (1985)(16-48 Tape Magazine)(Side A).tzx in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Magazines / Sinclair ZX Spectrum - Magazines - [TZX] (TOSEC-v2007-01-01) /

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   8 GGGGGGGGGGGGGGGG
   8  BULLION RAIDER.
   4 ZZZZZZZZZZZZZZZZZZZZZZZZ[
   4 RUN THE TAPE
   4 $$$$$$$$$$$$$$$$$$$$$$$$%
   3 z$="08000402
   3 PRESS A KEY
   3 ;"bulcode"
   3 ;"Ludoid6 
   2 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
   2 z$="08000203
   2 l=l+(k$="6"
   2 d$="  ew":
   2 a$="ROPE":
   2 ```````````````
   2 Tower of Despair
   2 STOP THE TAPE
   2 Press any key
   2 PRESS ANY KEY TO CONTINUE...
   2 Games Workshop
   2 EEEEEEEEEEEEEE
   2 Chiswick, London W4 4PH.
   2 ;"BEGIN 3"
   2 90((((((09999999
   2 16/48 Magazine,
   2 10 Barley Mow Passage,
   2 /88/((((((((((/88/
   2 "You cannot":
   2 "Nothing happens":
   2 "I cannot help you":
   2 "22")="e":
   2  will print 
   2                               
   1 ~~~>~>~>~>~>~>~>~>~>~>~>~>~>~>~>~
   1 ~~>~>~>~>~>~>~>~>~>~>~>~>~>~>~>~>
   1 ~6000000000000000000000000000000060000000000000000000000000000000600000000000000000000000000000006000000000000000000000000000000060000000000000000000000000000000600000000000000000000000000000006000000000000000000000000000000060000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000ppp000000000800000000000000ppppppppp0000000ppppp0000000000pppppppppp000000ppppppp000ppppppppppppppppp0000ppppppppppppppppppppppppppppppppppppppppppvpppppppppppppppppppppppppppppppvpppppppppppppppppppppppppppppppvpppppppppppppppppppppppppppppppvpppppppppppppppppppppppppppppppvpppppppppppppppppppppppppppppppvppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppp
   1 z=prog+291
   1 z$="19150202
   1 z$="16130203
   1 z$="14200202&":
   1 z$="13010505CORNER":
   1 z$="12030204
   1 z$="12000204Let the tape run":
   1 z$="11240103THE DESERT":
   1 z$="11140203
   1 z$="11060203Ludoids":
   1 z$="10050103
   1 z$="10030203STOP THE TAPE":
   1 z$="10030203RUN THE TAPE":
   1 z$="10000212SIDE 
   1 z$="08240102Chapter 6":
   1 z$="08020302
   1 z$="08020202
   1 z$="08010302
   1 z$="08010301
   1 z$="06020305BEGINNER'S":
   1 z$="0110020216/48":
   1 z$="00050202THE LISTING":
   1 z$="00050102WRITING BETTER BASIC":
   1 z$="00030202ENHANCEMENTS":
   1 z$="00020402BYE BYE":
   1 z$="00020302ANIMATION":
   1 z$="00020202C
   1 z$="00010202LOGIC AND TRUTH":
   1 z$="00000402PROBLEMS":
   1 y$="You see ":
   1 x,y;b$(n);:
   1 works surprisingly well on the
   1 worked well, to a degree, but
   1 whizzing across its fifty"
   1 when handled by a pro can be
   1 very simple D&D game which
   1 very good, was programmed with
   1 very addictive. It is certainly
   1 to the seaside.":
   1 to the death for between two to
   1 to produce an
   1 time. Simply gallop east and
   1 this reveiw should be easy to
   1 this month. If you have any
   1 this game has a full text
   1 this game and a hint will be
   1 they are not quite Ludoid
   1 the problem you may have with
   1 the letter which corosponds to
   1 the help section.":
   1 the graphics are in the program
   1 the authors. This game, though
   1 the aid of the 
   1 that are now to be found in
   1 tex=tex-(tex>0
   1 tex=tex+(tex<12
   1 tended to give the plot away in
   1 technology and memory (Ed let mebreak the 16K barrier) to show
   1 t$="a  e     &101000k0Gaafc00"  
   1 standard. I must admit I didn't
   1 sorcery type of adventure.
   1 some of the amazing graphics
   1 small heart flutter just then.
   1 shield in the cave.":
   1 settles down and their burnt
   1 sentences more than makes up
   1 search for a legendary source
   1 screens. The fight sequences
   1 s games.":
   1 return as soon as the market
   1 retreat from the computer game
   1 rather like markers on the      "
   1 quick look at the 
   1 quick demo.":
   1 program isn't as refined as 
   1 play involves movement. 
   1 page turner
   1 operation to those of the 
   1 of ultimate power. The game
   1 of the adventure output of the
   1 of a pile of 
   1 of Despair Pt I
   1 my personal favourite of all
   1 much the same way as the
   1 market to the relative safety
   1 looks like a turbo charged
   1 little programming skill from
   1 little finesse. What the 
   1 little PRAYer.":
   1 keep going.":
   1 is a help menu for those
   1 is a game of stratagy which is
   1 interpreter like those found
   1 interested pressing 
   1 in the more traditional
   1 illustrations in the 
   1 illustrated. We now have the
   1 illustrate is the ability of
   1 ideas or thoughts on D&G, such
   1 i,o;"HIT A KEY(
   1 having problems solving 
   1 graphics came in a
   1 give chase as soon as you have  robbed the first bank.
   1 geography a bit shaky.":
   1 games than its fantasy/
   1 from and any combination of fourcan be player or computer
   1 for this. It's like a cross
   1 for one to four players. There
   1 first part of anim prog
   1 find and I expect the 
   1 excellent adventure with very
   1 enjoy this game as much as
   1 either. Forget the map in the
   1 eight players. Each player takesturns to create monsters and to cast spells. A second round of
   1 editor is capable of acheiving
   1 edit      
   1 easy to play and soon becomes
   1 displayed. If you're not
   1 digits heal.   ":
   1 digitize this month's D&G, the 
   1 delivered to a bank. Once the   money is inside the bank you    must look for another delivery!
   1 d$="nsew":
   1 d$="nse u":
   1 d$="ns wu":
   1 d$="ns wd":
   1 d$="ns   d":
   1 d$="n ewu":
   1 d$="n  w":
   1 d$=" sewu":
   1 d$=" s w":
   1 creatures and spells which act
   1 controlled. Your task is to
   1 controlled characters. The
   1 computer. Great fun.  ":
   1 computer adventures. There are
   1 chart maybe? Drop us a line at
   1 characters and 3 player
   1 c=c-(c>0)","(c>0)=1 if true or 0 if false.  This prevents c going negative.)","60 IF k$=""m""
   1 c=c+(c<29)","Only move right if (c<29) is    true.","70 IF k$="" ""
   1 bullion ( 
   1 bullion   b
   1 bulcode   
   1 books. However, the games in
   1 book and make your own.":
   1 between the 
   1 better seen in some of
   1 b=back a screen 
   1 b$="bullion":
   1 b$="You have foundout that the  LUDOIDS | haveleft a jammer on an arrid   desert planet.":
   1 b$="Press I for    instructions,P for a Print- out, and     S to save this program.     (C Continues)":
   1 b$="LETTER1"
   1 b$="ENTER the code from last    months game   (OR hit ENTER) to transmat  down to the    planet.":
   1 as a readers top 20 adventure
   1 are ten characters to choose
   1 are hillarious as the charactersdisappear into clouds of dust
   1 and the ability to input whole
   1 and stars(Biff style) from whichonly the victorious emerge.
   1 and illustrated D&G. YES,
   1 adventures.   ":
   1 adventures to come from the
   1 adventure software.":
   1 adventure games. Press N for a
   1 adventure called 
   1 accompanying book. The book
   1 a$="WINC":
   1 a$="GLASS":
   1 a$="DETEC":
   1 a$="CLIFF":
   1 a$="BOTTLE":
   1 a$="BOTT":
   1 a$="ANIM":
   1 a$="                                "
   1 a menu of hints for the game
   1 ]UUUU]UUUuU]W=UWUUw
   1 Z$=Z$+Z$(1
   1 Z$="ELECTRONIC MAIL  "
   1 You may use the short cuts that exist through the gaps in the   outer walls - the police cannot follow.
   1 YY             
   1 X=CHANGE, ANY OTHER = PLAY AGAIN
   1 William Dunn from Kingskerswell and Geoffrey Lowther from Yarm."
   1 V=view graphics"
   1 U}UUWUU]UUUUU]UUUYUUUUW
   1 UU}UUUUUUUUUUUUUUUWUUUUU}UUUUW
   1 UUUuUU]UU]UWUUWUU
   1 UUUeuUUUU]UUU_UU]UUUUUUUuU]UUUU
   1 UUUU}UUUU]
   1 UUUUUuUUUUW
   1 UUUUUUuUUUUUWUUUUUUW
   1 UUUUUUUUUUUUUUUUUUUUUUUUUUUUUU[
   1 UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUW
   1 To take the bullion you simply  drive over it!
   1 To steer your car you may:
   1 Tim Churchill of Dorchester,
   1 This is an arcade adventure
   1 This game is very similar in
   1 They will sometimes set up road blocks ( 
   1 There are over fifty animated
   1 The time it will take to deliverthe gold is shown at the top of the screen.
   1 The police ( 
   1 The main difference is that
   1 The idea of the game is for you,the raider ( 
   1 The game plays like a
   1 The action can be paused by     entering CAPS H (or Kempston    fire button) and restarted by   any other key.
   1 Steven Gladding of Laceby and
   1 Staff are in the inner sanctum.":
   1 Simon Jay of Herne Bay,
   1 See new D&G-Ed.
   1 See m/c library  on side 2 - Ed.
   1 R~>~>~>~>~>~~~
   1 R>~>~>~>~>~>~~
   1 R Forster of London SE18." 
   1 R Clifford from Edgware,
   1 Q=quit program   
   1 Program by B.C.Thorne September 1984*K\~
   1 PRINT 4=2*2
   1 PRINT 3=2+2
   1 PRESS R to read again
   1 PRESS L to load the next program"
   1 PRESS B to go Back to page 11
   1 PRESS ANY KEY
   1 PLEASE STOP THE TAPE
   1 Of Midnight
   1 NEXT MONTH
   1 Mr P Avis of Poole,
   1 Mike Barton of Long Stanton,
   1 MORE WINNERS!
   1 LWH Volume 2
   1 LUDOIDS #6Y?
   1 LETTER1   
   1 LET fire=100
   1 LET THE TAPE RUN
   1 Key of Hope
   1 KEMPSTON JOYSTICK
   1 Ivor Harris of Loughborough,
   1 It has also been written with
   1 In Chaos it's a magical fight
   1 Illustrator
   1 If, during a game, you forget   which keys you selected, CAPS K will display them.
   1 Graphic adventure as the
   1 Gilsoft's 
   1 Geoff Chantry from Hove,
   1 Games Workshop'
   1 GOSUB fire
   1 Fighting Fantasy
   1 Enter your own key selections.
   1 EEEEEEDDDDDDEEEEEEEEEEAAEEEEEEFFEEEEEEEEEEEEEEEEEEEEEEAAEEEEEEFFEEEEEEEEEEEEEEEEEEEEEEAAEEEEEEEEEEEEEEEEEEEEEEEEEE
   1 EEEEEEDDDDDDEEEEEEEEEEAAEEEEEE
   1 EEEEAAEEEEEEEE
   1 EEEEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFFF
   1 EEAAEEEEEEEEEEEEEEEEEEEEEEEEEE
   1 EEAAEEEEEEEE
   1 David Thompson of Paisley,
   1 DON'T PANIC!
   1 DDDDDDDDDDDDDDDDDDDDDDDDDDDDDD'
   1 D&GPIX    
   1 D G Small from Maidenhead,
   1 Created with Ramsoft MakeTZX
   1 Congratulations !
   1 Caroline Scarnell of Birmingham,John Pedel of London SE16,
   1 C$=C$+" ? ":
   1 C$="WAIT FOR A WHILE":
   1 C$="QUIT GAME":
   1 C$="INVENTORY":
   1 C$="HELP":
   1 C$="GO WEST":
   1 C$="GO UP   ":
   1 C$="GO SOUTH":
   1 C$="GO NORTH":
   1 C$="GO EAST":
   1 C$="GO DOWN":
   1 BEGIN 3   
   1 BE WARNED!
   1 B.C.THORNE APRIL 1983*S\
   1 B$=B$+"   
   1 Are these keys O.K.? 
   1 A$="WELL":
   1 @ppppppppppppppppppppppppppppppppOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhxxxxppppppppppppppppppppppppxxxxxxxxppppppppppppppppppppppppxxxxxxxxppppppppppppppppppppppppxxxxxxxxppppppppppppppppppppppppxxxxxxxxppppppppppppppppppppppppxxxxxxxxppppppppppppppppppppppppxxxxpppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppp
   1 @(((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((%%%%%%%%%%%%%%%%((((((((((((((%%%   %%%%%      %%%%%(%%%%%%%%%%     %%%         %%%%( %%  %%                        %                                                                                                            
   1 >~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~8
   1 =   QUIT MENU"
   1 ;a$;a$;a$;a$;a$;a$;a$;a$;
   1 ;"bullion":
   1 ;"bullion"
   1 ;"Yours faithfully"
   1 ;"Welcome to the new layout. We   decided that the old mag was duefor a few minor changes before  it entered its third year."
   1 ;"We have promised a review of    Basic compilers and have hoped  to review the new microdrive    hard/software gizmos and the newcrop of graphics packages." 
   1 ;"Use up and down keys to read thenotes. Press 
   1 ;"Use the up & down keys for the  details. (
   1 ;"The MOONCRESTA competition in   issue 16 was won by;"'"
   1 ;"The 16/48 ""In House"" Sketch pad"'"has finally  emerged."
   1 ;"TO USE THE TYPE FACE INCLUDE A  LINE LIKE THIS IN YOUR PROGRAM"
   1 ;"TO SAVE THIS TYPE FACE USE"
   1 ;"TO GET THE SPECTRUM CHARACTERS  BACK USE";
   1 ;"Sorry this program has been"'"copied once already":
   1 ;"STOP THE TAPE":
   1 ;"SAVE ""SPACECHARS"" CODE PROG,768"
   1 ;"S TO SAVE THIS TO TAPE"
   1 ;"R TO READ AGAIN"
   1 ;"Press a key":
   1 ;"PROG IS THE ADDRESS OF THE CODE"
   1 ;"PRESS A KEY"
   1 ;"NOTE"'a$;a$;
   1 ;"M TO SAVE THIS TO MICRO-DRIVE"
   1 ;"Last month I was a little over  optimistic about the demise of  the ghastly glue. I can now say with some confidence that this  ought to be the last of the     stickies."
   1 ;"LUDOIDS #6":
   1 ;"LUDOIDS #6"
   1 ;"LN5 9NG"
   1 ;"LETTER2"
   1 ;"LETTER1":
   1 ;"LETTER1"
   1 ;"LET THE TAPE RUN"
   1 ;"L TO LOAD NEXT PROGRAM"
   1 ;"In No.16 We also promised free  subscriptions for 5 respondents to the questionnaire. The lucky five were;"
   1 ;"IN THIS CASE PROG=";PROG
   1 ;"Don't forget that we pay between`20 and `100 for published      programs and `10 for letters.   (Do enclose a stamped envelope  if you want your tape returned.)The editorial address is        
   1 ;"Dear 16/48          1 April 85"
   1 ;"Dave Briers"
   1 ;"Cash flow crises (even Sir Clivehas them!) lead to a temptation to sell things before going to  the expense of making them."
   1 ;"BULLION RAIDER is"
   1 ;"BEGIN 3":
   1 ;"AUGUST 1985 
   1 ;"9001 POKE 23606,0:POKE 23607,60  :RETURN"
   1 ;"9000 POKE 23606,PROG-256*INT     (PROG/256):POKE 23607,INT(PROG/ 256)-1:RETURN"
   1 ;"23 Tedder Drive                   Waddington                         Lincoln"
   1 ;"16/48D&G20":
   1 ;"16/48D&G20"
   1 ;"/13 pages"
   1 ;" Please to be stopping the tape"
   1 ;"  At least this competition willbe a wee bit easier than the    sliding block ones which are toohard for a bear of little brain"
   1 ;"  (Sorry about the last one)"
   1 ;"   Press any old consonant"
   1 ;"    PRESS A KEY TO CONTINUE     "
   1 ;"      Press any old vowel       ";
   1 ;"      PRESS A PRIME NUMBER       "
   1 ;"           ":
   1 ;"         
   1 99999999990((((((09999999999999999999999990((((((09999999999999999999999990((((((09999999999999999999999990((((((00000000000000000000000000(((::::::::::::::::::::::::::::::::888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888::::::::::::::::::::::::::::::::8888888888888888888888888888888888888888888888888888888888888888
   1 90***(((0999999
   1 90(((***0999999
   1 8888888888888
   1 6AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEEEEEEEEEEEEGGEEEEEEEEEEEEEEEEAAEEEEEEEEEEEEGGEEEEEEEEEEEEEEEEAAEEEEEEEEEEEEEEEEEEEEEEEEEEFFEEAAEEEEEEEEEEEEEEEEEEEEEEEEEEFFEEAACCEEEEEEEEGGEEEEEEEEEEEEEEEEDDAACCEEEEEEEEGGEEEEEEEEEEEEEEEEDDAAEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEAAEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEAAEEEEEEEEEEDDDDDDEEEEEEEEEEEEEEAAEEEEEEEEEEDDDDDDEEEEEEEEEEEEEEAAEEEEEEEEEEEEDDDDEEEEEEEEEEEEEEAAEEEEEEEEEEEEDDDDEEEEEEEEEEEEEEAAEEEEEE
   1 5~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
   1 4UUUUUUUUU
   1 2000 locations, 43 independent
   1 16/48D&G20
   1 16/48#20/1V
   1 16/48 script
   1 16/48 and tell us about them.":
   1 100","Call the FIRE subroutine if the space key is pressed."
   1 1,0,138","Rub it out.","130 If c
   1 0;""A"""'"or"'"PRINT ""
   1 000000000000000000000000000001990000000000000000000000000000019911111111111111111111111111111199999999999999989999999999999999999:88888888888888888888888888899998998998998998998998998998998999989989989989989989989989989989999888888888888888888888888888899998998998998998998998998998998999989989989989989989989989989989999888888888888888888888888888899998998998998998998998998998998999989989989989989989989989989989998888888888888888888888888888889998998998998998998998998998998989989989989989989989989989989989899888888888888888888888888888898998998998998998998998998998998989989989989989989989989989989989899888888888888888888888888888898999999999999998999999999999999989
   1 .3,-20","Make a noise.","160 RETURN","Carry on with the game."
   1 ...............
   1 ..............
   1 . This was a strange
   1 . Just select
   1 . But first, a
   1 ,o;"One of the first software
   1 ,o;"On the next page you will find
   1 ,o;"As with the 
   1 ,o;"Alas, even as I sit here and
   1 ,o;"After the review section there
   1 ,"WAITING FOR !!"
   1 ,"THOUGH.LANDING ON THE LAST     "
   1 ,"THERE ARE A COUPLE OF BUGS    "
   1 ,"THE ~GET THE GLUE OFF THE TAPE"
   1 ,"THE GAME WITH A SCORE OF 744000"
   1 ,"RALPH ON ALPHA 2 MUST BE THE  "
   1 ,"OUT FIRST !!"
   1 ,"OBJECT LEAVES YOU WITH NO WAY  "
   1 ,"LOST SOMEWHERE IN SPACE",6
   1 ,"LOOKING FOR LUDOIDS !"
   1 ,"JUST SOAK THE CASE IN WATER",5
   1 ,"ISSUE 18....THE BEST YET  !!!!"
   1 ,"INTO THE NEXT STAGE,THE OTHER  "
   1 ,"I GOT ~STARNDED~ FREQUENTLY !!!"
   1 ,"I FINALLY MANAGED TO FINISH"
   1 ,"FOR A WHILE THEN PEEL OFF THE",5
   1 ,"DON'T FORGET TO TAKE THE TAPE",6
   1 ,"DEAR 16/48"
   1 ,"DAVE FREEMAN",0
   1 ,"CASE~ POKE YOU'VE ALL BEEN    ",7
   1 ,"BYE FOR NOW"
   1 ,"BUG IS IN THE INSTRUCTIONS..."
   1 ,"BEST GAME YOU HAVE PUBLISHED  "
   1 ,"AND WHY NO KEMPSTON JOYSTICKS !"
   1 ,"AND NOW......................."
   1 ****TEXT***TEXT********
   1 *(k$="b"):
   1 ). As you can see
   1 )*(l<max)-(k$="7"
   1 (courtesy of 
   1 (//(.....(((
   1 (/.......(((.
   1 (/(((//(((((
   1 (/((((/(((((
   1 ((prog+474
   1 (((00000000000000000000000000(((***09999999999999999999999990***(((09
   1 (((((((((((((((((
   1 '''"Press any key to start again."''" 
   1 '''"I hope you find this useful. If not, then the remedy can still  be supplied."
   1 '''"Expressions like 
   1 ''"To enter colour control codes   inside a string or a listing youneed to go into extended mode   (both shift keys or the extend  mode key on the plus). Numeral  keys can then be used to insert a paper command or the CAPS     shifted numbers can enter ink   commands. 8 and 9 turn BRIGHT   off and on, CAPS shifted 8 and 9turn FLASH off and on."
   1 ''"This month we look at reading   the keyboard, animation and, as promised last month, colour     control codes."
   1 ''"I hope that the listing will    give you some ideas."    
   1 '"Your subscriptions will start   with next month's magazine."
   1 '"We would very much like to make the Beginner's Corner responsiveto your particular problems."
   1 '"Watch this space before you sendanyone your hard earned pennies!"
   1 '"To switch between inverse and   true video you just use CAPS    shifted 4 and 3 (or the labelledkeys on the Plus) without going into extended mode." 
   1 '"This section will now be both   contents guide and editorial.   Please don't wait for the next  questionnaire before writing in if you have any comments." 
   1 '"There are exits visible;"'("North,"
   1 '"The second and third examples   use colour control codes which  are embedded in the string."
   1 '"The new program features rubber banding of lines (with Bend),   boxes and circles, 7 varieties  of fill, scrolling, flips (both ways), picture merging, UDG liftoff,  printing (any size), threepicture store and even a window with 90 degree rotations. Not tobe missed!"
   1 '"The Spectrum assigns a truth    value to such expressions. 1 fortrue and 0 for false."
   1 '"The ""GOTO 30-(d=31)"" expression is unique to Sinclair Basic and may offend the purists. I don't get too worried about this sort of thing. In fact, the ability  to GOTO or GOSUB a variable namecan make programs much easier toread."
   1 '"That's my lot for this month.   Now you can go ahead and enjoy  the rest of the tape."
   1 '"Let's get the colour business   sorted out first."''"There are several ways to print a black A on yellow paper-"
   1 '"If you want to improve this     little game you could start by  restricting the ammunition by   counting the number of times thefire routine is called." 
   1 '"If you are having problems      getting to grips with your      Spectrum, then please write in  to"
   1 '"Experiment. It really is very   easy and very useful."
   1 '"As I write, we await receipt of 5 review items which have been  advertised for at least 2 monthsand promised for early delivery."
   1 '"Any expression containing 
   1 '"All the suppliers have promised review copies, but precious few have delivered. It seems unfair to complain about one product   not working if its competitor   never even arrives."
   1 '"16/48 will come of age in a new package which won't require you to use power tools to get at thetape."
   1 $8888888888888888888888888888888888888888888888888888888888888888888888
   1 #p;"H = HELP"'"P = PAUSE"'"R  repeats the previous command"'"Q = QUIT"
   1 #p''"You will need to draw a map of  where you go to avoid getting   lost.":
   1 #p''"You cannot finish the game untilyou find the co-ordinates of"'"where the LUDOIDS | have gone to"
   1 #p''"Once the jammer has been"'"destroyed, you can return to"'"your spaceship by pressing the   wrist detector again."
   1 #p'"Your mission is to find and"'"destroy Trans-Mat jammers, left behind by the LUDOIDS |"
   1 #p'"You have a WRIST DETECTOR which will destroy a jammer if you"'"press it when you are near one. (They are normally disguised)."
   1 #p'"The following letters"'"ON THEIR OWN have special"'"meanings"
   1 #p'"The Computer will tell you what happens. You tell the computer  what you want to do by typing inENGLISH and then pressing 
   1 #p'"N = Go NORTH"'"S = GO SOUTH ...etc"''"V or L Shows the VIEW"'"I = INVENTORY (""What have I got with me ?"")"
   1 #p'"LOAD- allows you to load the"'"details back again."
   1 #p'"Avoid negatives or trying to do more than one thing at a time."
   1 #P''"SAVE- will save details of the  game at any point to tape, in   two short pieces of code"
   1 #P''"Hi-res full screen pictures willremain displayed until you pressany key."
   1 "zzzzzz...":
   1 "otherwise empty screen. This
   1 "c","0","0","0","19","21","23","164","227"
   1 "b","0","0","0","26","106","73","137","124"
   1 "a","56","36","34","34","68","72","80","224"
   1 "Your gauntlet makes a good oven
   1 "You will need to make a trip
   1 "You take; ";m$:
   1 "You see small triangular animalsmoving through the sand."
   1 "You see nothing more to help you":
   1 "You see a beautiful statue"'"moving quickly through the sand!"
   1 "You need a magic dagger. Try a
   1 "You made it !":
   1 "You have with you;":
   1 "You have nothing to tie with.":
   1 "You have nothing to eat":
   1 "You have nothing to drink":
   1 "You have nothing to cut it with.":
   1 "You have not found the"'"co-ordinates yet GO BACK !":
   1 "You have not destroyed the"'"jammer":
   1 "You finish the water."
   1 "You feel better":
   1 "You drop the ";m$:
   1 "You don't find anything":
   1 "You do not have the correct key":
   1 "You die of dehydration.":
   1 "You cannot.":
   1 "You cannot"
   1 "You cannot reach the knot.":
   1 "You cannot go in that direction":
   1 "You can see; ";m$
   1 "You can only open the door a"'"fraction, it is tied with rope.":
   1 "You can find a nice shiny
   1 "You are standing on a plateau ina hot desert.":
   1 "You are standing by a broken"'"well.":
   1 "You are on the edge of the"'"plateau. In front of you there"'"is a steep cliff.":
   1 "You are not strong enough":
   1 "You are in a survival shelter.  It has been vandalised by the   LUDOIDS."'"There is broken glass from a"'"drinks cooler on the floor":
   1 "You are in a hot desert at the  base of the plateau.":
   1 "You are ignored":
   1 "You are eaten by a sand shark.":
   1 "You are at the bottom of a well.There is a faint light above youIt is too dark to see much.":
   1 "Yaz goes 48K with illustrations and a new format for adventure  lovers."
   1 "YOU ";b$(
   1 "YOU ";B$(
   1 "What with ?":
   1 "What are you going to do ?"'"
   1 "Well that's all for D&G for
   1 "Welcome to the new improved
   1 "Try sign language":
   1 "Time passes...":
   1 "This month Craig Ruxton tests   your software knowledge."
   1 "This had me fooled for some
   1 "This SAVEs this stage of the"'"game on to tape."'"Do you want to carry on ? Y/N":
   1 "This LOADS a previous game from tape"'"Do you want to continue ? Y/N"
   1 "There is no reply":
   1 "There is no bucket or rope but  the winch is very sturdy.":
   1 "There is a path down.":
   1 "The well is very deep with waterat the bottom.":
   1 "The statue sinks into the sand":
   1 "The rope is too thick.":
   1 "The heat makes you feel VERY"'"thirsty."
   1 "Take the plunge !":
   1 "Sorry, I didn't understand."'"Try again.":
   1 "Shame on you, this and the 
   1 "Rewind Tape & play to
   1 "REWIND TAPE & PLAY":
   1 "Put empty cartridge in drive 1"'"
   1 "Program: 
   1 "PROGRAM: 
   1 "PLAY THE TAPE":
   1 "Other improvements could involvetwo targets and a printed score."
   1 "OOPS! wrong planet":
   1 "Mark Billingham's sophisticated character designer.","Our new machine code library    starts with a routine to        compress and expand data. Very  useful for storing pictures.","You will need a pencil and paperfor this one. Unscramble Herbertto win 1 of 20 Mikro-Gen games."
   1 "Make sure that your map is"'"accurate":
   1 "Loading code":
   1 "LUDOIDS #6"
   1 "It doesn't make any sense to me
   1 "In which direction  ?":
   1 "Hi there !":
   1 "EXAMine things":
   1 "ENTRY code ? (or 
   1 "Do you want the instructions ?  (Y/N)"
   1 "DETECTOR","GLASS","BOTTLE","ROPE","PAPER (with co-ordinates written on it)"
   1 "DARK MAZE","REVIEWS","GRAPHIX (48K)","M/C LIB1","comp20","CROSSWORD","end2"
   1 "D J Briers with a competition   suggestion which we couldn't    face using.(
   1 "Chapter 6 of our 48K graphic    adventure. Thirsty stuff this   month.","A really elegant little game by Graham Adair.","5 of the more interesting new   releases get the once over and  their coveted 16/48 ratings."
   1 "BYTES: A 
   1 "BULLION (48K)","LETTER1","LETTER2","BEGIN 3","16/48D&G20 (48K)","LUDOIDS#6 (48K)","end1"
   1 "Are you sure ? Y/N"''"n.b. Press ""X"" to NEW this"'"program."
   1 "A particularly dumb move !":
   1 "A PSS MCoder II compiled chase  game by M E Yates. This game    does not include a quit option. Reset and LOAD """" to move on.","Dave Freeman writes in with a   useful POKE?"
   1 "9";"The":
   1 "80 LET d=d+1:GOTO 30-(d=31)","Move the plane. If d is 31 we goto line 29, otherwise to 30."
   1 "8",o;"What the 
   1 "7";" Press Any Key ":
   1 "7","3","1400","4","1300","5","1500","7","1500","44","1220","72","1220","10","5125"
   1 "7","1","2300","2","1700","57","2300","6","2300","7","2300","8","1820","42","1830"
   1 "6","3","2500","4","1700","57","2500","7","2500","8","1820","42","1830"
   1 "6","3","1500","4","2900","57","2900","7","2900","8","1820","42","1830"
   1 "6","1","1500","2","2700","57","2700","7","2700","8","1820","42","1830"
   1 "6"*A,B-256
   1 "6")="u")+("and Down"
   1 "5","3","1090","16","1090","76","1050","77","1050","70","1080"
   1 "5","2","1800","5","1800","7","1800","4","2200","3","2400"
   1 "5","1","2400","2","2600","4","1900","5","1900","7","1900"
   1 "5","1","2200","2","2800","3","2100","5","2100","7","2100"
   1 "5","1","2000","5","2000","7","2000","3","2600","4","2800"
   1 "5")="w")+("up,"
   1 "41165",hb:
   1 "41164",lb:
   1 "40 LET k$=
   1 "4","4","1200","44","1220","72","1220","10","5125"
   1 "4","3","1200","44","1220","72","1220","10","5125"
   1 "4","1","1800","2","1500","3","1900","4","1000"
   1 "4")="e");
   1 "3")="s")+("East,"
   1 "2","2","2900","3","2300"
   1 "2","2","2500","4","2300"
   1 "2","1","2900","3","2700"
   1 "2","1","2500","4","2700"
   1 "2")="n")+("South,"
   1 "18"+n)="G"
   1 "18"+M)=r$:
   1 "18"+M)="G":
   1 "18")="1":
   1 "16/48D&G20"
   1 "16/48#20/1"
   1 "16","214","254","214","214","254","238","56","82","169","20","69","146","84","33","138","0","32","48","190","253","62","48","32"
   1 "16")="1":
   1 "15")="1":
   1 "140 PRINT 
   1 "100 PLOT 8*c+11,15:DRAW 0,138","Draw the fire beam.","110 DRAW 0,-138","Return to the bottom of the lineand...","120 DRAW 
   1 "10","1","1700","2","2000","4","2100","70","1520","6","1590","7","1590","42","1530","0","1540","71","1550","57","1690"
   1 "10")="'":
   1 "10 LET c=14","start with tank at column 14","29 LET d=0:PRINT AT 31,0;"" ""","Put 
   1 ","return for a miss."
   1 ","Read the keyboard.","50 IF k$=""n""
   1 "''"You can now continue your quest."'"Write this code on the inlay"'"card so that you can start the  next episode"
   1 "'"If it does not verify type GOTO GO":
   1 "":PRINT a$"
   1 ""","Print user defined ""B"" red paper,yellow ink, flashing.","150
   1 ""","Print plane. (User defined ""C"".)","35 PRINT 
   1 """'"or even"'"LET a$=""
   1 """"""""""""""""""""""""""""""+
   1 """""""""""""""
   1 "  Seriously though I always lookforward to receiving my 16/48.":
   1 "  Just a short note to challengeyour readers to a competition. "
   1 "  It seems that all the reviews are of arcade games.             (
   1 "  However one query comes to    mind:- Why no adventure reviews ?"
   1 "   Perhaps you all noticed the  name of this programme when you loaded it. My idea is that 16/48will donate a fabulous prize to the person who can devise the   best title."
   1 "   I have thought of a few for  my entry which may give you someideas."
   1 "   All the best for the future. Could you explain some time how you recall from memory the      instant pictures in the Ludoids for instance? (
   1 !)","BEGINNERS CORNER. Tips on colourcontrol codes, keyboard reading and animation."
   1  with the characters
   1  will quit
   1  will equal 0   unless both equations are true."
   1  was a two part 
   1  type books do.":
   1  to save the program to a         blank tape"''"      
   1  to run the program againPress 
   1  to read again, 
   1  to quit."
   1  to quit & load D&G.":
   1  to page backwards."''" 
   1  to move on."
   1  to load ";b$;"."
   1  to go  backwards or 
   1  to NEW it"
   1  sequel Tower II
   1  saves to Microdrive"''"      
   1  perhaps  deserve more explanation."
   1  n=next screen ":
   1  must be either true or false (unless, of course, it is nonsense)."
   1  moves on.)"
   1  keywords will    combine such expressions."'"E.g. 
   1  is a sword and
   1  fire        PRESS 
   1  excellent 
   1  but its sense of humour
   1  backpage, 
   1  at left and remove the oldone from the previous cycle.","30 PRINT AT 3,d;"" 
   1  announced its
   1  and some other
   1  and found the game's
   1  This month I'm looking at some
   1  The program hasn't crashed. Sorry if I gave you a
   1  TAPE 20";
   1  Special Commands"
   1  Saga from 
   1  SKILL level 1 to 5(easy)
   1  PLEASE PRESS ANY OLD LETTER  
   1  MAIL  ELECTRONIC
   1  INSTRUCTIONS 
   1  How to play the game"
   1  Entry code; 
   1  Dave Briers
   1  CONTROL":
   1  1983 THRELFALL and HODGSON    Compiled OK   Program Length =  bytes   To run enter RAND USR "
   1  16/48 Magazine Ltd.   *6\$:
   1  -use normal cursors .... 
   1  -use Kempston joystick . 
   1  -choose own keys ....... 
   1  -better known forits Dungeons and Dragons board
   1  ), to take the
   1  ) will start to
   1  ) through which you  cannot drive although the policecan.
   1  ) as and when it is
   1  ""","Print tank (udg ""A""). The spaces will rub out the last one."
   1   TO LOAD THE NEXT PROGRAMME  
   1    USE THIS TO SWITCH IN NEW CHARACTER SET  PROG=CODE ADDRESS
   1    H= Hot sphere?
   1    G= Deaf servant?
   1    F= Need something shiny?
   1    E= The map makes no sense?
   1    D= Can't leave the Tower?  
   1    C= Can't Find the Gauntlet? 
   1    B= Angel trouble?
   1    A= Need some Jade?
   1     HELP MENU          
   1     %                                
   1      ZX COMPILER  V2.0           
   1          THE RUNESTONE          
   1           THE TALISMAN          
   1             HELP MENU           
   1             (
   1               CHAOS             
   1                '                           '' '''                          '' '''                          ''''''                         '''''''                         ''''''''                        ''''''''                        ''''''''                        ''''''''                       '''''''''                       '''''''''                       '''' ''''
   1                                 Program by Barry Thorne         Graphics by Jim  Dann                                  
   1                        
   1                 
   1